Monday, June 2, 2014

Mikie (Konami, 1984)


Originally developed and released for the arcades by Konami in 1984 as "Shinnyushain Tooru-kun".

Converted for the Sega SG-1000 in 1985 by Sega.

Converted for the ZX Spectrum 48k in 1985 by Imagine Studios:
Programming by Jonathan M. Smith
Music by Martin Galway
Title screen by F. David Thorpe

Converted for the Commodore 64 in 1986 by Imagine Studios:
Produced by D.C. Ward
Programming by Tony Pomfret
Graphics by Stephen Wahid
Music by Martin Galway
Title screen by Andrew Sleigh


Converted for the Amstrad CPC in 1986 by Imagine Studios; credits unknown.

Converted for the Acorn Electron and BBC Micro computers by Jon Woods and Peter Johnson, and released by Imagine Studios in 1986.

Unofficially ported from the Sega conversion for the MSX computers in 2004 by SLotman of MSX Files and translated into ROM format by Muffie in 2008.

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INTRODUCTION & GAME STATUS

Now that school's out for summer, it seems like a good time to feature the first school-themed game on the blog. A few months ago, one of my bandmates suggested to do a comparison of this old Konami gem, which frankly surprised me that I hadn't thought of doing before, because the game features something quite rare for any video game of the time: a licenced use of Beatles songs (namely A Hard Day's Night and Twist And Shout) in the soundtrack. So anyway, thanks to Jaakko for the suggestion.

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