![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1cMnebPf_eZLfkU42s__p9P-ZUqB0619-WSOrZDfyYb2Phh_FFJfqncU9DRx79NnV-IZF7e_wN2v72toYwmPcb8XjJAC99pqWcBNBt_N0i3kUn_vhyphenhyphenO9n3XboHoE6RANP2o6ohAE-r9A/s1600/ddpg+manual.png)
Written by Al Lowe for the Commodore 64, and released by US Gold in 1984.
Converted for the Commodore Amiga, IBM-PC and Atari ST by Al Lowe, Jeff Stephenson and Chris Iden, with graphics by Mark Crowe, and released by Sierra On-Line in 1986.
Converted for the Apple ][ computers in 1986 and TRS-80 CoCo in 1987 by Al Lowe, Jerry Moore and Doug MacNeill, and released by Sierra On-Line.
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INTRODUCTION & GAME STATUS
This is the 50th blog entry here, which requires some sort of special thing to celebrate the occasion. So, instead of making a boring celebratory blog post just to mark the occasion, I decided to write something a bit out of the ordinary. For one, it's the second Disney-licenced game to feature on the blog, and it's also the first title on the blog to be originally advertised as educational entertainment. It was mostly aimed for the younger audience, but today, it's nothing if not one of the biggest nostalgy trips for us old C64 folks.
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