Released in the United States as "The Sentry".
Created and programmed by Geoff Crammond for the BBC Micro, and converted by himself for the Commodore 64 and Amstrad CPC. Converted for the ZX Spectrum in 1987 by Mike Follin. Converted for the Commodore Amiga and Atari ST in 1988 by Steve Bak. Converted for the DOS in 1989 by Mark Roll. Music for the Amiga by David Whittaker. Loading screen for the Amstrad CPC and Commodore 64 by Bob Stevenson.
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GAME STATUS
This is the second time in my blog's history to feature a game by the great Geoff Crammond. The reason why I'm writing about The Sentinel now is because I feel it hasn't had enough exposure lately. The last time any larger collective was interested about this game was probably in 2006, when two different programmers were working on a remake of the game for the Retro Remakes competition, both of which were rather nice. It's not really one of my favourite games as such, because the original game's controls kind of put me off, but it's definitely one of my favourite concepts ever. The sequel, Sentinel Returns, from 1997 for the PC (Windows 95) and the original PlayStation, was more my thing because of the mouse aided control system and better graphics.
Whatever my personal opinion on the game is, the general opinion seems to be very generous. Although I couldn't find any rating numbers for the BBC Micro and DOS versions, the C64 version has been given a score of 8.3 by 97 Lemon64 voters; the ZX Spectrum version has a whopping 8.53 from 206 WoS voters; CPC Game Reviews has given it a 9 out of 10; 77 Atarimania voters have given the ST version a measly 5.9, and LemonAmiga has a score of 8.1 with 41 votes.
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